
Crafting immersive experiences that bridge players and game worlds.
Gameplay and Engine programmer

Hi, I am Lechen Gong, a graduate student of Southern Methodist University Guildhall, major in Game Dev. When I was 8, my father bought me a PSP, before that, I didn't even know what video games were. At that time, Monster Hunter P2G and God of War led me to the world of games. And now, I am an experienced game player already. The more I play these games, the more I want to dig deeper into them, and the more I want to make games with my own hands. With years of C++ programming experience, I aim to become a professional programmer and enjoy myself creating games.
Skill:
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C++
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Unreal Engine
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Unity
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HLSL
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Lua
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Go
Tech:
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DirectX 11 Rendering
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Animation System for 3D model
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Multi-Threading
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DevConsole System
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Event System
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Behavior Tree System
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FBX SDK
Achievements?:
Overwatch:
Diamond-ish all roles +
Wrecking ball enjoyer

World of Warcraft:
Top survival hunter player +
survival hunter content creator and guide author

Heroes of the Storm:
Maiev player
