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Crafting immersive experiences that bridge players and game worlds.
Gameplay and Engine programmer
DonuTilt
DonuTilt is a 2D puzzle solving mobile game. Players tap the screen and tilt the device to help “the Donut Hero” rescue his donut friends and collect sprinkles along the way.
Lark Studio:
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Team consist of 5 people having 2 programmers, 2 level designers, and 1 artist
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Develop time of 3 months from scratch
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Personal Contribution for basic gameplay mechanics
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Personal Contribution for juicy enhancement on UI

From left: Stella Kirk Ariaa Lechen Rey and Professor Clark
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